PhD Intern, Software Engineer - Graphics (2027)
Figma · San Francisco, CA • New York
Don’t apply blind. See how your CV matches Software Developer first — free, in 30 seconds.
You will leave NewLuxJob. We do not receive or handle applications.
- Company
- Figma
- Location
- San Francisco, CA • New York
- Employment type
- Internship
- Salary
- $74 — $74
- Posted
- October 13, 2026
About this job
The Rendering & Animation team (R&A) builds the graphics engine which renders the canvas for all Figma applications. Our mission is to make rendering performant, feature-rich, reliable, maintainable and extendible across all products & surfaces. The team plays a core, bedrock role for the company because it underpins the technology driving the user experience, touching many other teams, and as such is one of the most impactful areas of Figma. The R&A team is devoted to hiring individuals with graphics expertise. We are interested in a variety of sub-domains, including 2D GPU-driven rendering, computational geometry & vector graphics, animation frameworks, anti-aliasing algorithms, shader effects, and more recently branching into video/image processing.…
This is a short summary.
Want to know if you're a fit? Check your CV against this role — free, in 30 seconds.
Most-requested skills in the United States
Based on 937 United States vacancies that list requirements, these are the skills employers ask for most often.
- Python56% of postings
- AWS39% of postings
- Java38% of postings
- CI/CD33% of postings
- Kubernetes32% of postings
- Agile/Scrum28% of postings
- React22% of postings
- SQL20% of postings
Similar jobs
See if your CV fits this job
Paste your CV for an instant match score against this role — and get a tailored cover letter in one click.
- Instant match score for this role
- Tailored cover letter in one click
- Free — no credit card