Principal Engineer, Studio Builder Tools

Roblox · San Mateo

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Company
Roblox
Location
San Mateo
Salary
$345,040 — $399,420
Posted
May 6, 2026

About this job

As a Principal Engineer in the Builder Tools team, you’ll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games. The Builder Tools team is in charge of Roblox Studio’s content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more. In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide! You will: Work on various interactive tools for Roblox game developers Define architecture and implement reusable tooling frameworks Work with UX designers and Product Manager to come up with most optimal and ergonomic

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Principal Engineer, Studio Builder Tools — Roblox | NewLuxJob