Lighting TD
One Of Us · Paris, Île-de-France
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- Company
- One Of Us
- Location
- Paris, Île-de-France
- Employment type
- Contract
- Posted
- July 30, 2026
About this job
Our Lighting Artists are responsible for lighting shots in Houdini using Arnold. The role focuses on delivering final renders that integrate seamlessly into comp, with attention to visual quality, render efficiency, and scene cleanliness. Responsibilities: Shot Lighting: Light shots in Houdini using SOP-based workflows and Arnold. Look Matching: Match lighting style, mood, and continuity based on references or templates. Integration: Ensure renders hold up in comp by reviewing slap comps and render passes. Problem Solving: Address missing data, render issues, or workflow inconsistencies. Support the shot with problem-solving and strong integration across departments. Collaboration: Work closely with comp, layout, and FX to align lighting with shot needs.…
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