Principal Game Designer, Combat & Controls - Unpublished R&D Project

Riot Games · Los Angeles

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Company
Riot Games
Location
Los Angeles
Posted
August 25, 2026

About this job

As a Principal Game Designer on an unpublished R&D product, you will help shape and evolve the future of gameplay through hands-on design leadership in early-stage development. You are a gameplay generalist with deep expertise in combat and controls, and you know how to translate strong player empathy into responsive, satisfying, and strategically rich gameplay experiences. You will personally drive some of the team's hardest design problems across combat, controls, targeting, camera, and gameplay feel. You will work closely with product managers, engineers, UX, artists, and design leaders to prototype, validate, and refine new gameplay directions, while helping establish the quality bar for how we build, evaluate, and iterate on player-facing systems.

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Principal Game Designer, Combat & Controls - Unpublished R&D Project — Riot Games | NewLuxJob