Audio Designer - Talent Pool (EU)

Side · Warsaw, Masovian Voivodeship · Remote-friendly

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Company
Side
Location
Warsaw, Masovian Voivodeship
Employment type
Contract
Posted
September 30, 2025

About this job

Key Responsibilities Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling. Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively. Record, edit, and mix high-quality sound effects and voice-over content. Create and manage audio assets using middleware tools like Wwise or FMOD. Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience. Debug and optimize audio for performance across multiple platforms. Provide innovative audio solutions to creative challenges in gameplay and narrative. Maintain consistency in audio quality and style across all aspects of the project.

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