Audio Designer - Talent Pool (EU)
Side · Warsaw, Masovian Voivodeship · Remote-friendly
Don’t apply blind. See how your CV matches this role first — free, in 30 seconds.
You will leave NewLuxJob. We do not receive or handle applications.
- Company
- Side
- Location
- Warsaw, Masovian Voivodeship
- Employment type
- Contract
- Posted
- September 30, 2025
About this job
Key Responsibilities Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling. Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively. Record, edit, and mix high-quality sound effects and voice-over content. Create and manage audio assets using middleware tools like Wwise or FMOD. Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience. Debug and optimize audio for performance across multiple platforms. Provide innovative audio solutions to creative challenges in gameplay and narrative. Maintain consistency in audio quality and style across all aspects of the project.
Want to know if you're a fit? Check your CV against this role — free, in 30 seconds.
See if your CV fits this job
Paste your CV for an instant match score against this role — and get a tailored cover letter in one click.
- Instant match score for this role
- Tailored cover letter in one click
- Free — no credit card