Technical Artist (F/M/NB) [AAA Project]
Ubisoft · Annecy, Auvergne-Rhône-Alpes
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- Company
- Ubisoft
- Location
- Annecy, Auvergne-Rhône-Alpes
- Employment type
- Full-time
- Posted
- July 16, 2026
About this job
You will be joining the Technical Artists team and working under the responsibility of the Art Technical Director. You are in direct contact with the artistic teams. As a Technical Artist, your missions are the following: - Be the daily support of the teams working on World Building (Art and Design) to follow the mandate of the maps produced in the studio. - Identify, analyse and address bugs/problems blocking production and follow their resolution. - Monitor performance - Assist team members in performing their tasks more efficiently - Technical monitoring of Assets in the engine - Ensure quality reporting on global actions concerning the world and the maps produced by our teams. - Shader creation You have a first experience as a Technical Artist, ideally on a AAA or AA production.…
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Salaries in France
Based on 5,256 postings that disclose pay.
Estimated from advertised pay across our sources — indicative gross annual figures, not an offer.
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